Game Elements
This week I read into different game elements. Firstly, I was really interested in learning about the motive behind Objectives / Goals within games. It is very important, in my opinion, to read into this. Every game must have a goal at the end of it, otherwise why would the player bother playing? It was interesting noting the different objectives that can keep a player engaged such as capturing, destroying, collection, solving, chase, or race! I read more into this here . This is an interesting read which goes further into detail about all the goals to consider when designing a game. I also learned about critical analysis. Which is more of a non-biased critical look at the game instead of a "fault-finding" look at it. This read taught me how to analyse a game and give feedback. I will now ask myself questions such as "How is the play of the game?" and "Do the games working parts fit together?" Game Development on Unity Secondly, I read an academic p