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Showing posts from November, 2020

Games GDD: Games Design Document

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 This week I learned about Game Design Documents and why they are needed.  Firstly I read an article (here) about the two important factors considered when creating a GDD: Memory Aid and Communication Aid. I found these interesting because it shows that a lot of thought goes into creating games and many people have worked through what works and what doesn't work. I learned that Memory Aid has a very important purpose. As game design is a very long process with a lot of thoughts and executions, it is easy to forget what happened in the early stages of design. Memory Aid takes away the need to try remember if a step has already been taken, as you can just log it into the document and go back and check if needed. Communication Aid is important as there are a lot of people in a team when designing a game. It is easier to have one specific work document / place to work as a team and track the progress together.  There is also a whole load of different teams in game development so it is